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Warhammer 40,000: Astra Militarum - Cadian Command Squad
Warhammer 40,000: Astra Militarum - Cadian Command Squad
Regular Price $45.00Vendor: Games Workshop
Product Type : Warhammer 40k
Hurry! Only0units left in stock!Cadia's officer class are exceptional leaders, serving in perhaps the Imperium's most outstanding regiments. Trained to be the very best and surrounded by a cadre of hand-picked guards and aides, these uncompromising veterans expect no less from the troops under their command. Some are as inspiring as the regimental standards carried in their wake, while others are as motivational as the curt orders issued by their vox operators.
This multipart plastic kit builds a Cadian Command Squad, made up of a Cadian Commander and four Veteran Guardsmen. The Cadian Commander is armed with your choice of a laspistol, bolt pistol, or plasma pistol in one hand, and a chainsword, power sword, or power fist for the other. Each of the accompanying Veterans is equipped differently – one field medic with a lasgun and medi-pack, one vox operator with a laspistol and master vox system, one bodyguard with a laspistol and your choice of chainsword, power sword, or power fist, and one standard bearer carrying a lasgun alongside a regimental standard. The bodyguard and banner bearer can each instead be built as weapons specialists, armed with your choice of a flamer, grenade launcher, meltagun, or plasma gun.
The kit includes even more cosmetic choices to make your Command Squad stand out, like magnoculars, slung and stowed weapons, three finials for the regimental standard, and loads of different head and basing options than can be mixed and matched around the squad – enough to ensure that each Command Squad in your army looks like the unique veterans they are.
This kit comprises 123 plastic components, and is supplied with 5x Citadel 28.5mm Round Bases. Also included is an Astra Militarum Infantry Transfer Sheet, with 597 transfers featuring numerals, squad markings, and Cadian regimental heraldry. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.Our "Secondhand" Miniatures use our Model and Pricing Guidelines and should be denoted as "Secondhand - _______" or "SH-_______".
Our TCG Singles will use the Standard rating system of NM-Damaged.
We do not currently offer refunds unless you receive the wrong product.If you receive the wrong product please contact us at : Secondhandsoldierssbc@gmail.com and include "Refund: wrong product" in your subject line and your order number in your email. We will work with you to fix this problem.
We DO NOT warranty any of our "New" products, the manufacturers will need to be contacted about issues with their products.
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Secondhand Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
''Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
''Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
''Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
''Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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